пятница, 8 февраля 2013 г.

продолжение unreal tournament

, which is essentially the same competition, but under a different name.

In the 2012 competition, our bot UT^2 passed the 50% humanness threshold to win the grand prize! Earlier that same year, we also won the

in which all players, including bots, can use an in-game gun to judge

The most recent version of the competition is actually a judging game

at any given point in the game. It is hard enough for bots to perform well in this environment, but even more difficult for them to look like they are controlled by humans.

collect weapons and attempt to kill each other to maximize their scores. The game involves exploration of complex 3D levels to find items and enemies, chaotic combat against multiple opponents, and reasoning about the best strategy

bots for humans to fight. Players participate in deathmatches, in which they

played online by humans. However, the game also features computer controlled

Unreal Tournament 2004 is a popular commercial first-person shooter video game

a challenge to bot designers: Can you make a bot that will fool a human into thinking it is human? The competition is essentially a Turing Test for bots: Given matches containing both human players and judges, will the judges think

Since 2008 the competition has posed

Human-like Bots in Unreal Tournament

NNRG Projects - Human-like Bots in Unreal Tournament

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